Monday, January 12, 2009

Lasvegas Board 3d studio msx tutorial

[1]-First of all you will press (ctrl +N) now you will see the new window is open
Click on the Geometry > Standard primitives > Cylinder and use the following setting
Create a Cylinder in the left view set like this in the front view
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[2]-Now apply the Noise and Turbo smooth Modifier
Use the following setting
Your cylinder should like this in the perspective view
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[3]-Click on the circle button then use the following setting
Create a circle in the left view and set like this in the front view
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[4]-Open the Rendering palette and use the following setting
Your object should like this in the front view
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[5]-Now apply the Mesh Smooth Modifier
Then use the following setting
Your circle should like this in the front view
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[6]-Now create also some small circle and set like this in the front view
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[7]-click on the line button create a shape like this with the help of line tool
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[8]-Now apply the Extrude Modifier and use the following setting
Your line should like this in the top view
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[9]-Click on the text button and use the following setting
Write a text like this and set the text like this in the front view
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[10]-Select the line shape and click on the Boolean > Pick Operand B
Then click like this image as shown below
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[11]-Now your image should like this in the perspective view
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[12]-Open the material window
In the First Material Just import a wood map then assign to the object
In the second material select the color and give some shinning then assign to the object
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[12]-After assign the material press (F9) and you will see the final is ready
Save the file in your folder
Thanks for watching my tutorial
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