Wednesday, January 14, 2009

3d scene modeling tutorial

[1]-First of all you will press (ctrl +N) now you will see the new window is open
Click on the Geometry > Standard primitives > Plane and use the following setting
Create a Plane in the top view set like this in the perspective view
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[2]-Use the following setting Create a Tube in the top view and set like this in the front view
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[3]-Use the following setting Create a Cylinder in the top view and set like this in the front view
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[4]-Now select the Cylinder drag it and release you will see the clone option is open use the following setting
Then set the Cylinder like this image as shown below
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[5]-Click on the Line tool then create a shape like this with help of line tool open the rendering palette
use the following setting your line should like this in the front view
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[6]-Use the following setting Create a Helix in the left view and set like this in the front view
Open the rendering palette use the following setting your line should like this in the front view
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[7]-Again create a line like this with help of line tool open the rendering palette
Use the following setting your line should like this in the left view
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[8]-Use the following setting Create a Cone in the top view and set like this in the left view
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[9]-Select the Cone right click Convert into Editable poly then select polygon mode in the editable poly
And make a selection like this in the top press (DELETE)
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[10]-Your Cone should like this in the perspective view
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[11]-Then apply the shell modifier and use the following setting
Your Cone should like this in the left view
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[12]-Create another a line like this with help of line tool open the rendering palette
Use the following setting your line should like this in the left view
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[13]-Use the following setting Create a Sphere in the top view and set like this in the left view
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[14]-Use the following setting Create a Box in the top view and set like this in the front view
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[15]-Now click on the 3dsmax-3dscenemodeling-studio-tutorial.jpg37 select & rotate tool in the main toolbar then rotate the box like this
In the left view
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[16]-Now select the Box drag it and release you will see the clone option is open use the following setting
Then set the Box like this image as shown below
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[17]-Open the material window and make a three material
In the first to third material I can import three jpg
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[18]-In the fourth just pick the color and give some shinning and to the given object
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[19]-After assign the material press (F9) and you will see the final is ready
Save the file in your folder
I Hope you will be enjoyed
Thanks for watching my tutorial
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