Friday, January 9, 2009

3Ds Max Plugins

Mathsurf For 3DS Max

+ Mathsurf is a scripted plug-in for 3ds Max to create and explore mathematical surfaces and geometries in form of the standard editable mesh. This MaxScript creates surfaces by mapping a 2D rectangular domain into R3 space using specific criteria. The rectangle is the product of the intervals [uMin,uMax] and [vMin,vMax]. Each point (u,v) of the rectangle is mapped to a three-dimensional point P with coordinates (x(u,v), y(u,v), z(u,v)). The mapping is given by writing Pascal procedures that defines the values of x, y, and z as functions of u,v. In this method each patch in 3D surface is corresponding by a unique patch in the 2D domain. This 3ds Max plug-in works as an extra create tool in category of geometries along with the parameters which can be used in animation to morphing the surface. This package includes over 60 predefined surfaces and ready to use. MathSurf will expand the mathematical functions embedded in max-script and make you able to create differential geometries such as Minimal surfaces. It also provides more efficient and user friendly interface to make your codes and formulas using the common controls and rollouts in 3ds Max interface. 

For more information on Mathsuf, please - Click Here


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